A Reflection of System Analysis
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Let me tell you a story. Once upon a time there were 2 board games and 1 role-playing game that wanted to be analysed. They wanted to be broken down into their tiniest pieces and then they wanted to know what their systems were. The biggest box Setty was confident in his systems and he feared no one. At that both Setty and Ani looked depressed and never uttered another word about their own superiority. Okay so that was a good story 😛 (The games were: The Settlers of Catan, Anima-shadow of omega and Fiasco) Analysing a system is no easy task, finding their weaknesses, strengths and breaking the games down to find their core. Using MDA (Mechanics, Dynamics, Aesthetics) to analyse is a good way to understand systems. However, breaking systems down into Objects, properties, behaviours and relationships gives a clear picture how things are connected and how they work together at least according to me 🙂. That is because I haven’t grasped MDA fully. I must confess that I feel as though there is an enormous amount of more intricate things to learn about systems and it is something that I want to learn more about. |