Daily Archives: April 11, 2012

Work update

The last few weeks I have been working on Low poly models and also High poly models in 3D, which means characters with as little detail as possible and characters with as much detail as possible. Both are used with different purposes to give the best possible characters to our game. 
I have also been doing smaller concepts very early on which I soon will post here. I’m pretty happy with the stage we are at now, things are starting to […]

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Program: Graphics

Work update

The last few weeks I have been working on Low poly models and also High poly models in 3D, which means characters with as little detail as possible and characters with as much detail as possible. Both are used with different purposes to give the best possible characters to our game. 
I have also been doing smaller concepts very early on which I soon will post here. I’m pretty happy with the stage we are at now, things are starting to […]

/ Comments Off on Work update
Program: Graphics

The pilot character High poly made in Zbrush!

The pilot character High poly made in Zbrush!

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Program: Graphics

The pilot character High poly made in Zbrush!

The pilot character High poly made in Zbrush!

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Program: Graphics